Akuma no tsukai (FPS / Prototype) v0.3.1
Akuma no tsukai (FPS / Prototype) » Devlog
Additions
- The number of enemies appearing is now displayed in units called "DEEP" in the upper right corner of the HUD. This is an indicator that allows you to intuitively grasp how dangerous the situation is.
- Music has been added to the title screen. Accordingly, the battle background music has also been revised to better fit the atmosphere.
Adjustments
- The amount of ability gauge recovery when absorbing souls has been reduced to 15. This is intended to adjust combat to be more skill-based.
Fixations
- The determination for Ice Breath (the ability assigned to orange cards) has been corrected.
Future Updates
At this stage, we are not currently considering adding any weapons or enemies. We will consider adding weapons or enemies when the need for them becomes apparent.
If you have any feedback, please leave it in the comments.
Files
dist.zip Play in browser
6 hours ago
Akuma no tsukai (FPS / Prototype)
Slow-paced shooter that revolves around a unique weapon management system in which weapons are treated as cards.
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